Blue Balls

A $BLUE novelty. Genuine rubber.

Blue
Balls

Fees fill the pot. Every hour a verifiable dice roll checks the pressure. When it pops, one holder takes the pot.

How it works

The $BLUE coin picture: two white balls on blueprint paper
Actual contents
Pot … SOL
… pop chance at the next roll
Next roll
--:--
Since last pop
…
Squeezes
…

Starts at 2%, +0.6% every hour without a pop, +0.15% per squeeze, max 60%. Squeezers count double in the draw.

Reading the last roll…

How close it came

Each bar is one hourly roll. The line is the pressure it had to beat. Under the line, it pops.

Held Popped Hit, but the pot was dry Pop zone (under the line) Every roll and its proof

Directions for use

  1. Fees fill the pot

    Every $BLUE trade pays a creator fee. 60% of it lands in the pot, on chain.

  2. Pressure builds

    The pop chance starts at 2%, adds 0.6% every hour without a pop and 0.15% for every squeeze, up to 60%.

  3. The dice roll hourly

    At the top of every hour (UTC) the server rolls a verifiable number. Under the pressure line, the pot pops.

  4. One holder takes it

    A verifiable draw picks one holder, weighted by balance. Anyone who squeezed since the last pop counts double.

The $BLUE coin picture: two white balls drawn on blueprint paper
Actual contents, shown on blueprint. The coin's own picture.

Contents

Where every creator fee goes. Locked on chain when the coin launches.

    Latest spends

    Squeezed this cycle

    Every squeeze since the last pop raises the line and doubles that holder's weight in the draw.

      Fine print

      Who can win?

      Every wallet holding $BLUE when the pot pops, except liquidity pools. The draw looks at the top 500 holders by balance. Your chance is your balance divided by everyone's, and doubled if you squeezed since the last pop.

      Who can squeeze?

      Any wallet holding at least 10,000 $BLUE, once per UTC day. Squeezing is free: no transaction, just a signed-in wallet.

      When are the rolls?

      At minute 0 of every hour, UTC. The roll uses the rails' verifiable randomness with the label roll:<hour>, so anyone can check it. Every value and proof is in the roll log.

      What if the pot is empty?

      If the dice hit while the pot holds under 0.01 SOL, nothing is paid and the pressure keeps building. The next hit pays.

      How big is a pop?

      Whatever the pot holds, up to 10 SOL per pop. Anything above that stays for the next one.

      And the burn?

      Once a day at 00:00 UTC, the burn vault buys $BLUE back and burns it, up to 2 SOL. Separately, 10% of every creator fee goes to Blueprint's own buyback and burn.